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DERELICT: TOMB

DERELICT: TOMB

Their mission was to recover an ancient derelict from the farthest edge of the Sol system. What they’ve found could spell the end of humanity. Trapped on the Mira, Corporal Kalimura must lead her squad of injured marines to safety. But, aboard the derelict, every shadow is a possible threat, and around every corner lurks another hazard. Without life support or gravity, and only their suit lights to see by, they must explore the ancient wreck to find a way to communicate with their ship and escape their hellish prison. The remaining crew aboard S&R Black struggle to tow Mira out of the path of an incoming Kuiper Belt Object only to realize that the non-sentient hazard is the least of their worries.

More by Paul E Cooley

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